Hi there!
My name is Chandler and it's a pleasure to textually meet y'all! I'm working on a project called Arcadia Club; in a nutshell it's a facilitator for micro-money transfers from one wallet to another, wrapped in a for-profit/for-purpose brand. That brand's mission is to cultivate a new generation of artists and thinkers and pioneers by giving them the means to explore and create. This will be done through micro-crowdfunding where one person can pitch their idea for something they want to start, and another person can fund it.
Super simple, nothing new but- when you add in Stellar -suddenly the whole vision opens up. We can globalize crowdfunding like never before, allowing people in high wealth countries to share with people in developing regions directly, with no institutional intermediary raising the fees and processing times.
Basically, if a young girl wants to paint for the first time but can't get the money from her parents, she could go on Arcadia Club and pitch her vision. People around the world can chip in a few pennies and dollars and in no-time it'll be funded, and the young girl can paint for the first time.
One step further: Lual Mayan, a Sudanese refugee who is now CEO of his video game company. How did he get there? As a kid, Mayen saw his first computer at age 12 at the refugee camp he was housed in. "He begged his mother for [a computer] and she initially laughed at the request. There was not enough food to feed her family. How could she purchase a laptop?
"[His mother]... wanted something that would help her son learn and would reduce the stress of living in the camp... For three years she worked sewing clothes to save enough money to buy her son a $300 dollar laptop. Mayen said he cried when he received the gift." (source)
Three years to save up three hundred dollars, and from this he became a CEO of his own video game company working to give back to the refugee community. How many other Lual's are out there, waiting for a chance to join the world and share themselves. How many people are out there wanting to make a difference for their own lives, but just need that first spark of hope and belief that they can do it; that they are good enough. Arcadia Club brings this community with it by incentivizing and rewarding positive interaction through gamification and a clean, 3D UI. This isn't an endless feed of text and data; this is the world on an app.
You're welcome to check out the full pitch at the Seed Fund page, or check out the Teaser/Website (it's also a semi-tldr). Of course if you have any questions or thoughts please share them here; I'd very much love to meet y'all and pick your brains on, well, everything!
As for a lil introduction and conclusions... my background is in creative; I've been working in film and marketing for over eight years now. About half of that was in Esports, where I produced, shot, and edited over 40 episodes of reality-documentary content for Xbox's Gears of War. I've handled budgets ranging from $300k to $800k. A trailer I made premiered at E3; a few episodes I created aired on TBS.
I've interviewed hundreds of young stars and behind the scenes talent. I've heard stories of people growing up in poverty in Mexico, or gang violence in Los Angeles. I've filmed intense team drama, actual hatred and falling outs. I've seen breakdowns and true sadness after a major defeat. I've also seen players become brothers over live music and hard liquor. I've seen a man cry at the sight of the Eiffel Tower, as he believed he would never live a life that would get him there.
We live in a diverse world of stories and passions and dreams. We all want to do something great for ourselves or others, but so few have the means to do so; the reasons being money, time, or a lack of belief that "I can do it." Ultimately these are the problems I want to address with Arcadia Club and, with your help, we can solve together.