I am building a trading game with the purpose of increasing liquidity for the stellar internal trading feature.
This link takes you to a preliminary design layout. Click the buttons on the bottom to see all the screens. It is on its way to a UI expert then a visual design expert but this gives you a general idea. http://eg51r8.axshare.com/home.html
How it works.
The game is a wallet and a trading client with just one asset pair.
Signing up opens a new wallet. The public key is available to send and receive either asset but the secret key is not available.
Games are set for a specific time and a specific duration. The first game will be an our and we will see how that goes.
There is a starting pot for the winner and each trade adds 5 cents or some specified amount to the pot.
The number of players will be limited to 500. This will likely change once we see how it works.
The game keeps track of your %gains and the person with the highest gain wins.
The plan is to keep a tight spread and get the assets moving up and down quickly. You can make a trade with one click so the idea is to keep your money in the asset that is going up. It should be volatile enough to encourage players to trade every minute or so.
I won't be done by July 15th but will appreciate some feedback before I get too far along.