We are working on the first game on Stellar utilizing the SDEX where players can earn Stellar based cryptocurrency. There is no need to own or know about crypto to start playing the game, so we expect to introduce thousands, ten-thousands or even more new users to the Stellar ecosystem.
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Goals & Timeline:
Building a complete game-economy with a shared global market on the SDEX.
Introducing players to Stellar and educate them how to set up their first Stellar account, how to trade assets on the SDEX, how to make a transaction etc.
1. Single player mechanics
Placing and upgrading buildings
User interface functions
Upkeep and consume of resources
Resource production balance
Collecting resources
Crafting goods and enhancing resources
Expanding territory
Military buildings and units
NPC raids
2. Multiplayer mechanics
Trading resources on a global market utilizing the Stellar DEX.
Diplomatic actions and interactions
Raiding other players bases
PvP skirmish matchmaking
Defending against and conquering/dominating other players
Working together to beat global dangers
Because of the scope and complexity of the game, we don't want to publish a timeline with fixed dates. Looking at previous progress made, we are positive to enter alpha testing at latest 6 months after receiving the necessary funds. Until then, we will release weekly or bi-weekly playable dev-builds for those interested in our discord channel.
The base game is similar to other mobile MMORTS where you need to harvest different resources to craft goods, tools and enhance resources.
Description:
City States is the first of a new kind of games. Not because it uses a token as the in-game currency but because resources in the game are issued as assets on Stellar and tradeable on the SDEX. Players can earn crypto by trading smart, producing goods that are in high demand or by conquering other players. Unlike other blockchains like ethereum, there is no need for the player to know about or own crypto before starting to play. Instead, Stellar and it's possibilities will be introduced over time in a non-intrusive way.
The possibility to earn money by playing without having to buy in first is a huge incentive for potential players to try out the game.
Platforms:
All dev-builds, balancing and testing will be done on builds for windows first. The full release will be available for Desktop (Windows), Tablets and Smartphones (iOS, Android) and browser based (WebGL). Versions for MacOS and Linux will be developed if demand is high enough to justify maintenance of another build. The game will be 100% cross-platform compatible!
Links:
You can support us by following and liking/sharing our updates on social media:
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Anything else:
To avoid a wall of text like in the previous round, this is a shortened description. For more detailed information, please check our sub-reddit. A FAQ will be established under this post.