Hello Stellar community!
Guess what… You now have the opportunity to fund a project related to indie game development, and be rewarded in the long run :-)
In the past few weeks I've set up a crowdfunding / mini-ICO for friends & family only, but since time's running out I open up my invitation to more people.

I have put custom tokens on sale via the Stellar’s inherent decentralized exchange (SDEX).
Those tokens will have two distinct functions, starting from january 1st 2019, as explained on this basic webpage:
https://gaudia-tech.com/invest_xlm/
/!\ This attempt to get funded will last 2 weeks only. Remaining tokens will be destroyed after valentine's day, so I can focus on making it all happen for those that supported me!

What's the project all about?
I'm currently developing an indie game & a whole custom token-fueled, specialized distribution platform aimed at the gaming industry. I chose to use the Stellar technology to do so!
Also, I'm engaged right now in the process of creating a company named Gaudia Tech based in France, in order to collaborate with other devs, and get more "classic" financial backing.
I'm proud to announce that after careful thought, Gaudia Tech's DESTINY is to become a Stellar anchor for EUR, yay!

The https://gaudia-tech.com/invest_xlm/ webpage explains how to buy GTTpresale1.
You're very welcome to invest, especially if you want to see what kind of magic can happen by associating the Stellar network to video games, through an extremely innovative software development!
Considering the current price of XLM, the fact I will keep my word and reclaim those tokens 1€ each starting from january 1st 2019 (the automated system to do so will be hosted on gaudia-tech.com), this represents a safe investment that allows every XLM owner to earn money.

"safe" in the sense that the growth in value won't come from speculative activities (like this happens on cryptoexchanges e.g. Coinbase, Kraken, …) but rather from my hard work as an entrepreneur & indie game dev. I believe 100% that the project will reach completion.

In case you're doubting I have the technical skill to achieve this ambitious project, it may reassure you that I hold a PhD degree in CS, that I've been working as an indie game dev for 3 years now, I've self-published two mobiles games and so on.
Moreover I can show a prototype of the videogame being built at the moment. Sorry it's only in french at the moment but with some effort + google translate, you can take a peek at it:
http://games.gaudia-tech.com/brutos/intro/

Let me stress this:
all that idea, game design, client and server software design, coding, website, crowdfunding campaign, etc. were brought into existence with barely zero money. I made 95% of the work it by myself. I love team working, but high-skilled work isn't free…
So JUST IMAGINE what I could do if some guys were kind / trustful enough to help.

P.S.
At this point 4900 GTTpresale1 tokens were distributed to friends & family. You can see the history here:
https://stellar.expert/explorer/asset/GTTpresale1-GBSO63GMXZKXGY3XL3SMQIQJ2JHK4USIABOOXWXZD7P3FCLHNY7Q64XS
If you have generic questions please ask em here, for specific ones e-mail me directly: thomas at my website address.

Thank you for your curiosity & let me know what you think! Best,

Tom

I like this idea a lot. I rather see small ICOs used as crowdfunding for interesting projects instead of get rich quick schemes to defraud people, and those interested could invest without false promises of solving world hunger and 1000% returns on investment in a week.

I'd like to see tools to facilitate crowdfunding with Stellar, like shares, stocks, dividends, interest, or units delivered when the project is finished.

Thanks for your comment & the Stellarport link! That's a great tool for trading in your browser. I agree with Torkus, automated dividend payments would be awesome, particularly for small projects where it could build trust gradually with investors

a month later

[deleted] Thanks for your interest!
The game is very far from being done, I am still experimenting interactions between game engine - database - the Horizon server, which are complex. Projects are so ambitious that it would take several years to code it all properly If I continue to work solo.
Right now I'm overwhelmed: building a start-up, trying to get it funded, prototyping many things in code every week and so on.
I would love to collaborate with people having expertise in OOP + Python / OOP + PHP + Mysql and interested in innovative software. But those skills are particularly rare and costful in France… Drop me an e-mail, let's talk: thomas@gaudia-tech.com

    16 days later

    wkta Like alot of us you need need a team and a budget ? I also have a game on my site but it is secondary and for distraction purposes only. I have a second game in the pipeline which uses actually chart data and the object of the game is to guess if the next ticker price is going to pump or dump. Every user starts with the same number of coins and the goal is to finish with the most possible value after X amount of trades and or times elapsed. The best score out of a group of players would be the winner

    • wkta replied to this.

      LukeSkywalker brilliant idea! This could definitely exhibit a form of collective intelligence (and thus bring value to spectators of the game) if popular enough to gather a few "good players"…
      What about your 1st game? Did you manage to finish it?

        wkta not finished yet but it doesnt need much to get an initial release ready with a single level. Did you have any interest in it?